Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

AtPoints Operations for GPU Backends #1502

Open
jeremylt opened this issue Mar 5, 2024 · 2 comments
Open

AtPoints Operations for GPU Backends #1502

jeremylt opened this issue Mar 5, 2024 · 2 comments
Labels

Comments

@jeremylt
Copy link
Member

jeremylt commented Mar 5, 2024

We should add initial GPU capability for AtPoints Bases, Restrictions, and Operators

@jeremylt
Copy link
Member Author

Ok, moving this up on priority.

I think the main question is how to handle different numbers of points per cell. My instinct is to give each cell the size of scratch space as the maximum number of points in the cell and pad out the data by replicating the last value in the cell.

@jeremylt
Copy link
Member Author

Ok, need a multi-element apply method and to tweak the tests for restrictions to handle different packing strategies of the e-vec

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant