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[BUG] AutoSoup while FailSwing in KA #3001
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@masterBeans990 I've check and couldn't replicate issue, or maybe i don't understand by what you mean? so can you provide a video for it? that'd be helpful 🙏 |
sure, sir! 5 mins.. |
dang what.. i uploded it 14 hrs ago |
Most likely that you get flagged by intave |
also that video only show when failswing is on, can u make another video that actually compare between them |
okayy.. |
also can u confirm that this is actually failswing issue? like what about on other server that doesn't use intave, if still happen.. then most likely failswing conflicted.. |
i gotchu bro have fun |
LiquidBounce Branch
Legacy
LiquidBounce Build/Version
b92 git-278b41f (Latest lb legacy nightly build for 5/12/2024)
Operating System
Windows 11
Minecraft Version
1.8.9
Describe the bug
Hey! So basically, the AutoSoup working not correctly when you have the "FailSwing" option enabled in killaura.
My AutoSoup config:
Health : 15
Delay : 50
OpenInv : True
StartDelay : 300
AutoClose : False
Bowl : Drop
It probably works with every KillAura config, so yep!
Steps to reproduce
go to "combat" tab then toggle the autosoup. also dont forget to enable the "failSwing" option in killaura
the soups will be kinda bugging in hotbar and it will not switch the item to refill
Client Log
Screenshots
u can see the full killaura config in the "describe the bug". Thank you!
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