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Only ever seem to contain a couple perks from Root of Nightmares mods, which is weird because I have no Root of Nightmares mods equipped. It's also different ones per class that it shows, and I think these mods are unlocked globally?
constperkRefs=undefined// only applies to instanced items??profile.itemComponents?.perks.data?.[itemInstanceId]?.perks// 1. `perks`??(profile.characterUninstancedItemComponents&&Object.values(profile.characterUninstancedItemComponents))?.find(uninstancedItemComponents=>uninstancedItemComponents?.perks?.data?.[itemHash]?.perks)?.perks?.data?.[itemHash]?.perks// 2. `uninstancedItemPerks` ??(profile.characterProgressions?.data&&Object.values(profile.characterProgressions.data))?.find(progression=>progression.uninstancedItemPerks[itemHash])?.uninstancedItemPerks[itemHash].perks;
For more example items that aren't working: Defiant Keys & Deep Dive Keys. Afaik the correct way to handle the perks is to hide them by default due to perkVisibility: 2, and in that case only show them if the perk reference has visible: true. But I can't get perk reference info for these ones
The text was updated successfully, but these errors were encountered:
It breaks the companion app, too:
In-game:
Companion app:
Using data from these API fields:
1.
perks
from DestinyBaseItemComponentSetOfuint32 (bothProfileResponse
andCharacterResponse
)2.
uninstancedItemPerks
from DestinyCharacterProgressionComponent{}
For more example items that aren't working: Defiant Keys & Deep Dive Keys. Afaik the correct way to handle the perks is to hide them by default due to
perkVisibility: 2
, and in that case only show them if the perk reference hasvisible: true
. But I can't get perk reference info for these onesThe text was updated successfully, but these errors were encountered: