/
ClimateUnchange.java
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/
ClimateUnchange.java
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import blayzeTechUtils.graphics.SimpleDisplay;
import blayzeTechUtils.env.*;
import blayzeTechUtils.env.nonpolyshapes.*;
import java.awt.Graphics2D;
import java.awt.Color;
import blayzeTechUtils.math.*;
import java.awt.image.BufferedImage;
import java.util.concurrent.ThreadLocalRandom;
public class ClimateUnchange extends SimpleDisplay {
private Player player;
private Graphics2D g;
private long lastTime = System.currentTimeMillis();
private GameEnvironment[] envs;
private int currentEnvironment = 0;
private Sprite timeZap = new Sprite(0,0,"images/time-zap.png", 2, 11, (float)27);
private Sprite healthBarSprite = new Sprite(0,0,"assets/thermometer1.png");
private HealthBar healthBar = new HealthBar(healthBarSprite);
private static final int WIDTH = 1280;
private static final int HEIGHT = 720;
private int levelLength = 2500;
//private PolygonEntity worldPlane = new PolygonEntity(0,0);
public ClimateUnchange()
{
// Setup
super(WIDTH, HEIGHT, "Climate Unchange", true, true);
g = this.getGraphics2D();
timeZap.center(false);
timeZap.setRenderDims(WIDTH,HEIGHT);
timeZap.playOnce = true;
healthBarSprite.center(false);
healthBarSprite.setX(1190);
player = new Player(400,400, null);
// title level
GameEnvironment titleLevel = new GameEnvironment(0, 8000);
// titleLevel.bgColor = new Color(0, 0, 0);
titleLevel.addWorldPlaneSprite(new Sprite(WIDTH/2, HEIGHT/2, "assets/titlescreen.png", 1, 2, 0.18f));
// acidRain
GameEnvironment acidRain = new GameEnvironment(levelLength);
acidRain.bgColor = new Color(0, 200, 0);
acidRain.addWorldPlaneSprite(new KillableSprite(WIDTH/2,0,"assets/acidrainflavour1.png"));
acidRain.addWorldPlaneSprite(new KillableSprite(WIDTH/2,-levelLength+HEIGHT+HEIGHT/2,"assets/acidrainflavour2.png"));
acidRain.addWorldPlaneSprite(player);
// load acidRain sprites
BufferedImage[] rain = new BufferedImage[3];
for (int i = 0; i < rain.length; i++) rain[i] = Sprite.loadImage("assets/acidrain" + (i+1) + ".png");
BufferedImage[] tree = new BufferedImage[2];
for (int i = 0; i < tree.length; i++) tree[i] = Sprite.loadImage("assets/tree" + (i+1) + ".png");
BufferedImage[] grass = new BufferedImage[5];
for (int i = 0; i < grass.length; i++) grass[i] = Sprite.loadImage("assets/grass" + (i+1) + ".png");
BufferedImage[] rock = new BufferedImage[2];
for (int i = 0; i < rock.length; i++) rock[i] = Sprite.loadImage("assets/rock" + (i+1) + ".png");
// add in acid rain
for (int i = 500; i < levelLength*2.22; i += 100)
{
KillableSprite drop = new KillableSprite(randInt(0, WIDTH-rain[0].getWidth()), -i+HEIGHT, rain[randInt(0,rain.length)]);
drop.yMovement = 2;
acidRain.addWorldPlaneSprite(drop);
}
// add in BOSS
KillableSprite acidBoss = new KillableSprite(WIDTH/2, -levelLength+HEIGHT/2, "assets/coalplant1.png");
acidBoss.isBoss = true;
acidBoss.health = 200;
acidRain.addWorldPlaneSprite(acidBoss);
// add in trees
for (int i = 200; i < levelLength+HEIGHT/3; i += 50)
{
acidRain.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-tree[0].getWidth()), -i+HEIGHT, tree[randInt(0,tree.length)]));
}
// add in grass
for (int i = 0; i < levelLength+HEIGHT; i += 10)
{
acidRain.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-grass[0].getWidth()), -i+HEIGHT, grass[randInt(0,grass.length)]));
}
// add in rocks
for (int i = 0; i < levelLength+HEIGHT/3; i += 200)
{
acidRain.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-rock[0].getWidth()), -i+HEIGHT, rock[randInt(0,rock.length)]));
}
acidRain.entities.add(timeZap);
acidRain.entities.add(healthBarSprite);
acidRain.entities.add(healthBar);
acidRain.healthBar = healthBar;
// Ozone
GameEnvironment ozone = new GameEnvironment(levelLength);
ozone.bgColor = new Color(180,40,40);
ozone.addWorldPlaneSprite(new KillableSprite(WIDTH/2,0,"assets/ozonerainflavour1.png"));
ozone.addWorldPlaneSprite(new KillableSprite(WIDTH/2,-levelLength+HEIGHT+HEIGHT/2,"assets/ozoneflavour2.png"));
ozone.addWorldPlaneSprite(player);
ozone.entities.add(timeZap);
ozone.entities.add(healthBarSprite);
ozone.entities.add(healthBar);
ozone.healthBar = healthBar;
// load Ozone sprites
BufferedImage[] cfc = new BufferedImage[3];
for (int i = 0; i < cfc.length; i++) cfc[i] = Sprite.loadImage("assets/cfc" + (i+1) + ".png");
BufferedImage refridgerator = Sprite.loadImage("assets/refridgerator1.png");
BufferedImage ozonesprite = Sprite.loadImage("assets/ozone1.png");
BufferedImage tile = Sprite.loadImage("assets/tile1.png");
BufferedImage[] utensil = new BufferedImage[2];
for (int i = 0; i < utensil.length; i++) utensil[i] = Sprite.loadImage("assets/utensil" + (i+1) + ".png");
// add in cfcs
for (int i = 500; i < levelLength*2; i += 100)
{
KillableSprite drop = new KillableSprite(randInt(0, WIDTH-cfc[0].getWidth()), -i+HEIGHT, cfc[randInt(0,cfc.length)]);
drop.yMovement = 2;
ozone.addWorldPlaneSprite(drop);
}
// add in BOSS
KillableSprite ozoneBoss = new KillableSprite(WIDTH/2, -levelLength+HEIGHT/2, "assets/currys1.png");
ozoneBoss.isBoss = true;
ozoneBoss.health = 200;
ozone.addWorldPlaneSprite(ozoneBoss);
// add in refridgerators
for (int i = 200; i < levelLength+HEIGHT/3; i += 80)
{
ozone.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-refridgerator.getWidth()), -i+HEIGHT, refridgerator));
}
// add in ozone
for (int i = 200; i < levelLength+HEIGHT/3; i += 300)
{
ozone.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-ozonesprite.getWidth()), -i+HEIGHT, ozonesprite));
}
// add in utensils
for (int i = 0; i < levelLength+HEIGHT; i += 30)
{
ozone.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-utensil[0].getWidth()), -i+HEIGHT, utensil[randInt(0,utensil.length)]));
}
// add in rocks
for (int i = 0; i < levelLength+HEIGHT/3; i += 400)
{
ozone.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-rock[0].getWidth()), -i+HEIGHT, rock[randInt(0,rock.length)]));
}
// add in tile
for (int i = 0; i < levelLength+HEIGHT+42; i += 41)
{
ozone.addWorldPlaneSprite(new Sprite(WIDTH/2, -i+HEIGHT, tile));
}
// SeaLevel
GameEnvironment seaLevel = new GameEnvironment(levelLength);
seaLevel.bgColor = new Color(0,10,200);
seaLevel.addWorldPlaneSprite(new KillableSprite(WIDTH/2,0,"assets/sealevelflavour1.png"));
seaLevel.addWorldPlaneSprite(new KillableSprite(WIDTH/2,-levelLength+HEIGHT+HEIGHT/2,"assets/sealevelflavour2.png"));
seaLevel.addWorldPlaneSprite(player);
seaLevel.entities.add(timeZap);
seaLevel.healthBar = healthBar;
BufferedImage[] turtle = new BufferedImage[2];
for (int i = 0; i < turtle.length; i++) turtle[i] = Sprite.loadImage("assets/turtle" + (i+1) + ".png");
BufferedImage[] icecube = new BufferedImage[2];
for (int i = 0; i < icecube.length; i++) icecube[i] = Sprite.loadImage("assets/icecube" + (i+1) + ".png");
BufferedImage[] wave = new BufferedImage[2];
for (int i = 0; i < wave.length; i++) wave[i] = Sprite.loadImage("assets/wave" + (i+1) + ".png");
// add in waves
for (int i = 500; i < levelLength*2.2; i += 300)
{
int dir = randInt(0,wave.length);
int pos = 0;
int xmov = 0;
if (dir == 0)
{
pos = randInt(WIDTH-wave[0].getWidth()-300, WIDTH-wave[0].getWidth()) + 220 + (int)((double)(i)*0.1);
xmov = -1;
}
else
{
pos = randInt(0, 300-wave[0].getWidth()) - 220 - (int)((double)(i)*0.1);
xmov = 1;
}
KillableSprite awave = new KillableSprite(pos+200, -i+HEIGHT, wave[dir]);
awave.yMovement = 2;
awave.xMovement = xmov;
seaLevel.addWorldPlaneSprite(awave);
}
// add in BOSS
KillableSprite seaBoss = new KillableSprite(WIDTH/2, -levelLength+HEIGHT/2, "assets/oilymcoilface1.png");
seaBoss.isBoss = true;
seaBoss.health = 200;
seaLevel.addWorldPlaneSprite(seaBoss);
// add in turtles
for (int i = 200; i < levelLength+HEIGHT/3; i += 190)
{
seaLevel.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-turtle[0].getWidth()), -i+HEIGHT, turtle[randInt(0,turtle.length)]));
}
// add in icecubes
for (int i = 0; i < levelLength+HEIGHT/3; i += 310)
{
if (randInt(0,2) == 0)
{
seaLevel.addWorldPlaneSprite(new Sprite(randInt(0, 300), -i+HEIGHT, icecube[randInt(0,icecube.length)]));
}
else
{
seaLevel.addWorldPlaneSprite(new Sprite(randInt(WIDTH-icecube[0].getWidth()-300, WIDTH-icecube[0].getWidth()), -i+HEIGHT, icecube[randInt(0,icecube.length)]));
}
}
// add in rocks
for (int i = 0; i < levelLength+HEIGHT/3; i += 410)
{
seaLevel.addWorldPlaneSprite(new Sprite(randInt(200, WIDTH-rock[0].getWidth())-100, -i+HEIGHT, rock[randInt(0,rock.length)]));
}
// the beach
seaLevel.addWorldPlaneSprite(new Sprite(WIDTH/2, -1000, "assets/beach1.png"));
seaLevel.entities.add(healthBarSprite);
seaLevel.entities.add(healthBar);
// extreme weather
GameEnvironment extremeW = new GameEnvironment(levelLength*2);
extremeW.bgColor = new Color(0, 100, 0);
extremeW.scrollingSpeed = 6;
KillableSprite xfs = new KillableSprite(WIDTH/2,0,"assets/extremeflavour1.png");
seaLevel.addWorldPlaneSprite(new KillableSprite(WIDTH/2,-(levelLength*2)+HEIGHT+HEIGHT/2,"assets/extremefavour2.png"));
xfs.yMovement = -3;
extremeW.addWorldPlaneSprite(xfs);
extremeW.addWorldPlaneSprite(player);
extremeW.entities.add(timeZap);
extremeW.healthBar = healthBar;
BufferedImage[] rain2 = new BufferedImage[3];
for (int i = 0; i < rain2.length; i++) rain2[i] = Sprite.loadImage("assets/rain" + (i+1) + ".png");
BufferedImage[] lightning = new BufferedImage[3];
for (int i = 0; i < lightning.length; i++) lightning[i] = Sprite.loadImage("assets/lightning" + (i+1) + ".png");
BufferedImage[] tornado = new BufferedImage[2];
for (int i = 0; i < tornado.length; i++) tornado[i] = Sprite.loadImage("assets/tornado" + (i+1) + ".png");
// add in rain
for (int i = 500; i < levelLength*2; i += 120)
{
extremeW.addWorldPlaneSprite(new KillableSprite(randInt(0, WIDTH-rain2[0].getWidth()), -i+HEIGHT, rain2[randInt(0,rain2.length)]));
}
// add in lightning
for (int i = 533; i < levelLength*2; i += 130)
{
extremeW.addWorldPlaneSprite(new KillableSprite(randInt(0, WIDTH-lightning[0].getWidth()), -i+HEIGHT, lightning[randInt(0,lightning.length)]));
}
// add in tornado
for (int i = 566; i < levelLength*2; i += 170)
{
extremeW.addWorldPlaneSprite(new KillableSprite(randInt(0, WIDTH-tornado[0].getWidth()), -i+HEIGHT, tornado[randInt(0,tornado.length)]));
}
// add in BOSS
KillableSprite extremeBoss = new KillableSprite(WIDTH/2, -levelLength*2+HEIGHT/2, "assets/june20071.png");
extremeBoss.health = 1000;
extremeW.addWorldPlaneSprite(extremeBoss);
// add in trees
for (int i = 200; i < levelLength*2+HEIGHT; i += 100)
{
extremeW.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-tree[0].getWidth()), -i+HEIGHT, tree[randInt(0,tree.length)]));
}
// add in grass
for (int i = 0; i < levelLength*2+HEIGHT; i += 40)
{
extremeW.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-grass[0].getWidth()), -i+HEIGHT, grass[randInt(0,grass.length)]));
}
// add in rocks
for (int i = 0; i < levelLength*2+HEIGHT; i += 320)
{
extremeW.addWorldPlaneSprite(new Sprite(randInt(0, WIDTH-rock[0].getWidth()), -i+HEIGHT, rock[randInt(0,rock.length)]));
}
extremeW.entities.add(healthBarSprite);
extremeW.entities.add(healthBar);
this.addKeyListener(new InputHandler(player));
envs = new GameEnvironment[]{titleLevel, acidRain, ozone, seaLevel, extremeW};
currentEnvironment = 0;
player.env = titleLevel;
player.setParent(player.env.worldPlane);
}
public void update()
{
long currentTime = System.currentTimeMillis();
if(currentTime - lastTime > envs[currentEnvironment].levelDuration)
{
currentEnvironment = (currentEnvironment+1);
if(currentEnvironment == envs.length)
{
System.out.println("Your score: " + ((0.5 - healthBar.health) * 20000));
System.exit(0);
}
player.env = envs[currentEnvironment];
player.setParent(player.env.worldPlane);
player.setY(Player.SPAWN_POINT.getY());
lastTime = currentTime;
timeZap.frame = 0;
timeZap.play = true;
}
envs[currentEnvironment].updateElements();
}
public void render()
{
g.setColor(Color.BLACK);
this.fill(envs[currentEnvironment].bgColor);
envs[currentEnvironment].draw(g);
this.repaint();
}
public static void main(String[] args)
{
ClimateUnchange cu = new ClimateUnchange();
try{
while(true)
{
cu.update();
cu.render();
//Thread.sleep(1000/15);
Thread.sleep(15);
}
}catch(InterruptedException e){
System.out.println("ERROR:");
System.out.println(e);
}
}
private static int randInt(int min, int max)
{
return ThreadLocalRandom.current().nextInt(min, max);
}
}