Skip to content

Latest commit

 

History

History
111 lines (102 loc) · 11.5 KB

SKILLS.md

File metadata and controls

111 lines (102 loc) · 11.5 KB

Personal profile of software engineering skills

⬜ Optional, 🟦 Required for all, 🟨 Required for js, 🟩 Learned, 🟥 Declined

Fundamental concepts

Syntax Statements Functions Data structures Process & style
🟩 value 🟩 if 🟩 recursion 🟩 array 🟩 refactoring
🟩 identifier 🟩 loops 🟩 function 🟩 instance 🟩 code review
🟩 variable 🟩 assignment 🟩 return 🟩 object 🟩 antipatterns
🟩 constant 🟩 prototype 🟩 signature 🟩 collection 🟩 paradigm
🟩 scalar 🟩 class 🟩 argument 🟩 hash table 🟩 algorithm
🟩 literal 🟩 while 🟩 parameter 🟩 linked list 🟩 magic numbers
🟩 expression 🟩 do..while 🟩 pure function 🟩 queue 🟩 hardcode
🟩 heap 🟩 for 🟩 lambda 🟩 stack 🟩 complexity
🟩 type 🟩 for..in 🟩 side effects 🟦 deque 🟩 decomposition
🟩 primitive types 🟩 for..of 🟩 closure 🟩 serialization 🟩 spaghetti
🟩 reference 🟩 for await 🟩 partial 🟩 mixin, extend 🟩 silver bullet
🟩 flag 🟩 throw 🟩 curry 🟩 iterator 🟩 not invented here
🟩 lexical scope 🟩 try..catch 🟩 chaining 🟩 typed arrays 🟦 dead code
🟩 code block 🟩 equality operators 🟩 higher order 🟩 Map 🟦 unreachable code
🟩 Object 🟩 logical operators 🟩 callback 🟩 Set 🟩 duplicate code
🟩 this 🟩 bitwise operators 🟩 listener 🟩 weak collections 🟩 exception
🟩 arrow function 🟩 break, continue 🟩 pipe 🟩 Proxy 🟩 return early
🟩 generator 🟩 switch 🟩 memoize 🟩 Symbol 🟩 linter
🟩 async function 🟩 new Error 🟩 factory 🟩 string parsing 🟩 prettier
🟩 call, bind, apply 🟩 pool 🟩 timers 🟩 unittest
🟩 Array 🟩 wrapper 🟩 EventEmitter 🟩 git
🟩 instanceof 🟩 default parameters 🟩 RegExp 🟩 github
🟩 ...spread 🟩 global 🟩 node.js
🟩 ...rest 🟩 undefined 🟩 npm
🟩 typeof 🟩 null

Multi-paradigm programming

Theory OOP basics Abstractions Patterns
🟩 Procedural programming 🟩 constructor ⬜ struct, record 🟩 Singleton
🟩 Imperative programming 🟩 new ⬜ Mutable state
🟩 Structured programming 🟩 Static method ⬜ Immutable state
🟩 Non-structured programming 🟩 Method 🟩 Enum
🟩 Functional programming 🟩 Async method 🟩 Linked list
🟩 Prototype-based programming 🟩 Getters, Setters 🟦 Doubly list
🟩 Object-oriented programming 🟩 Public fields 🟦 Unrolled list
🟩 Object-based programming 🟩 Private fields 🟦 Circular list
🟩 Generic programming 🟩 Field declarations 🟦 Trees
🟩 Concurrent computing 🟩 Inheritance 🟦 Graphs
🟩 Asyncronous programming 🟩 Parent class 🟦 Functor
🟦 Parallel programming 🟩 Polymorphism 🟦 Functional object
🟩 Reactive programming 🟩 Abstract class ⬜ Monad
⬜ FRP (Functional-reactive) 🟩 Interface 🟩 Generator
🟦 Automata-based programming 🟩 Encapsulation 🟩 Iterator
🟦 Domain-specific languages 🟩 Hidden class 🟩 Async Iterator
🟦 Multi-paradigm programming ⬜ Object form
⬜ Metaprogramming 🟩 instance
⬜ Actor model ⬜ Introspection
⬜ Reflection

Asynchronous programming

Async contracts JavaScript & Node.js specific Theory Techniques
🟩 Callback-last 🟩 Timers 🟩 Event Loop ⬜ async.js library
🟩 Error-first 🟩 setImmediate 🟩 Async error ⬜ Async composition
🟩 Promise 🟩 nextTick 🟩 try..catch 🟩 Rx.js
🟩 Async function 🟩 AbortController 🟩 Non-blocking 🟦 Sequential async
🟩 await 🟩 Async I/O 🟦 Parallel async
🟩 Generator 🟦 Pattern Reactor 🟩 Promise.all
🟩 Async Generator 🟩 child_process ⬜ CAS operations 🟩 Promise.allSettled
🟩 Async Iterator 🟩 worker_threads ⬜ epoll 🟩 Promise.race
🟩 Thenable 🟩 Atomics ⬜ kqueue 🟩 Promise.any
🟩 EventEmitter 🟦 Blockeing operations ⬜ Completion ports ⬜ Web Locks API
⬜ Cancelable callback 🟩 Non-blocking loop for Array ⬜ Event ports ⬜ Async Pool
⬜ Cancelable Promise ⬜ High resolution clock 🟩 libuv ⬜ Thread Pool
🟩 Asynchronous Queue 🟩 Callback hell 🟩 Race conditions 🟦 callbackify
⬜ Future 🟩 Promise hell 🟦 Dead locks 🟩 promisify
⬜ Deferred 🟦 Live locks ⬜ IPC
🟩 Observer ⬜ Actor Model ⬜ Channel API
🟩 Async Collector ⬜ Revealing Constructor
⬜ Coroutine
⬜ Goroutine

Node.js and backend

Internals Theory Network Technique Problems
🟩 Nonblocking I/O 🟦 I/O bound tasks 🟩 HTTP(S) 🟩 Logging 🟩 Memory leaks
🟩 Event Loop 🟦 CPU bound tasks 🟩 TCP/SSL 🟩 Testing 🟩 Resource leaks
🟩 commonjs 🟦 Memory bound tasks 🟩 UDP 🟩 CI/CD 🟩 Blocking code
🟩 ECMA modules 🟦 Multilayer approach 🟩 TLS 🟩 Readable 🟩 Data race
🟩 Network API 🟦 Separation of concerns 🟩 Websocket 🟩 Writable 🟩 Graceful Shutdown
⬜ Addons 🟩 Inversion of control 🟩 SSE 🟩 Transform 🟩 Dependencies
⬜ N-API 🟩 Dependency injection 🟩 HTTP/3 (QUIC) ⬜ back pressure
⬜ Webassembly 🟩 GRASP for JS and Node.js ⬜ Long polling 🟩 Buffer
🟩 npm 🟩 SOLID for JS and Node.js 🟩 REST 🟩 Console
🟩 node_modules 🟩 GoF for JS and Node.js 🟩 RPC 🟦 Inspector
🟩 package.json ⬜ Distributed systems 🟩 Routing 🟩 Reliability
🟩 vm isolation ⬜ Highload applications 🟦 IP sticky 🟩 Quality
🟦 command line args 🟩 DDD 🟩 DoS 🟩 Availability
⬜ Node.js CLI 🟦 Clean architecture 🟩 DDoS 🟩 Flexibility
🟩 Streams 🟦 Domain in the middle 🟩 XSS
🟩 Clustering 🟦 Message Queue 🟦 Path traversal
⬜ Load balancing 🟦 Transport-agnostic server 🟦 CSRF
⬜ Serverless clouds 🟦 Framework-agnostic app 🟦 DNS
⬜ FaaS clouds ⬜ Interactive applications 🟩 Fetch
🟩 Debugging node.js ⬜ Real-time applications 🟩 zlib
🟩 crypto 🟦 CQS and CQRS
🟩 SharedArrayBuffer 🟦 Event Sourcing
🟩 child_process 🟦 Shared memory
🟩 worker_threads