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v128 breaks support for SteelSeries (Sensei Ten) #138
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Are you using rgb.net implementation? |
Okay, I will need a little bit of help from you to find which version of rgb.net library broke it. Go to this nuget page: Choose a version and click "Download package" for .nupkg file. Open with zip or rar software, copy the dll in lib/ folder of archive to Aurora folder and start Aurora and see if it works. |
Im already down to 1.0.0-prerelease.92 but it's still not working. It thing it might be somethingh else and not rgb.net. |
Even prelease.32 doesnt work, so it's surely something else that changed. |
Well, rgb.net's developer also said there wasn't any update about SteelSeries's sdk. Did you try with Aurora v127? |
reverted steelseries library change: |
Sorry to say but I can't get SteelSerie RGB.NET implementation to work. No matter what Version of Aurora or Nuget's I use. Only GameSense works. I already tried uninstalling SteelSeries GG software, uninstalling driver and using the one Windows 11 installs on default... Nope. |
Tried openrgb 0.8 from https://openrgb.org/releases.html, which works and can also control the mouse. |
That's strange: If I use the "Configure RGB.NET Devices" Dialog under "Devices & Wrappers", I can make the two LED's of the Sensei Ten blink white. |
Can you do clean install of Aurora? |
Did a clean Win 11 install on antother PC. Still not working with SteelSeries RGB.NET. |
Is this still a problem? I think using OpenRGB should be fine |
To be honest: My SteelSeries Sensei Ten still does not work with OpenRGB. Even with v171. It got detected and says initialized, but mouse does not respond to any color changes. SteelSeries GG integration however works. |
One of the changes in v128 seem to break support for my SteelSeries Sensei Ten. The Mouse is detected by the the Plugin but doesn't respond on any changes and stays in default color.
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