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AthenaJS

npm release license maintained

© 2017, Nicolas Ramz (@warpdesign). MIT licence.

A simple framework for building 2D games in HTML5 and JavaScript like this one:

Gods

Features

Here is a non-exhaustive list of features of AthenaJS:

  • Unlimited number of scenes with an unlimited number of sprites
  • Image-based Sprites with any number of animations
  • Tiles-based Maps with horizontal & vertical scrolling
  • Special scene transition effects like Fades, Mosaic can be added easily
  • Map VS Sprite and Sprite vs Sprite collision detection
  • Map Triggers support
  • Sound support with volume and horizontal panning
  • Keyboard & Joytisck input event supported (touch support is planned)

Install

npm install athenajs --save

Quick Start

ES2015

import { Game, Scene, SimpleText } from 'athenajs';

// create a new game
const myGame = new Game({
    name: 'first-game',
    width: 320,
    height: 200
}),
// create a new empty scene
myScene = new class MyScene extends Scene{
    start() {
        const myText = new SimpleText('my text', {
            text: 'This is a test',
            color: 'black'
        });
        // add the object onto the scene
        this.addObject(myText);
    }
};

// play this scene
myGame.setScene(myScene);

ES5

in your html file:

<script type="text/javascript" src="athenajs.js"></script>
<script type="text/javascript">
    window.onload = function () {
        var Game = AthenaJS.Game,
            Scene = AthenaJS.Scene,
            SimpleText = AthenaJS.SimpleText;

        // create a new game
        var myGame = new Game({
            name: 'first-game',
            width: 320,
            height: 200
        });

        // first extend the scene class which results in lots of code in Es5
        // call Scene constructor from MyScene constructor
        function MyScene() {
            Scene.call(this);
        }

        // inherit from Scene.prototype
        MyScene.prototype = Object.create(Scene.prototype);

        // redefine the start() method
        MyScene.prototype.start = function () {
            var myText = new SimpleText('my text', {
                text: 'This is a test',
                color: 'black'
            });
            // add the object onto the scene
            this.addObject(myText);
        }

        // finally correctly set the constructor to MyScene
        MyScene.prototype.constructor = MyScene;

        var myScene = new MyScene();

        // // play this scene
        myGame.setScene(myScene);
    };
</script>

Apps written using AthenaJS

Contributing

If you are interested in contributing to the AthenaJS code base, simply fork the repository and make a pull-request.

Once you have cloned the repository, simply type:

npm install && npm link && npm start

This will install the prerequisites, add a link to athenajs into your global npm modules directory and build & start watching for changes.

Now to start using athenaJS for testing, simply type the following in the directory of your project using AthenaJS:

npm link athenajs

This will add a link from your project to the global athenajs link that was just created.

Credits

Athena JS icon by Icons8. Used under open-source licence.

License

Copyright (c) Nicolas Ramz.

Licensed under the MIT License.