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UI Suggestions for blind tactics #93

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alain-picard opened this issue Oct 8, 2021 · 1 comment
Open

UI Suggestions for blind tactics #93

alain-picard opened this issue Oct 8, 2021 · 1 comment
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enhancement New feature or request

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@alain-picard
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Hello, and thank you for such a clever way of improving visualization skills!

I have a couple of ideas for improving the usability of the blind tactics page. They are:

  • have a "Give up" button. Not sure what should happen when pressed, but at least reveal the solution (in algebraic notation), display the final position, and make a "next puzzle" button appear
  • Allow user to flip the board, so we can do puzzles as black with white on the bottom
  • for users which simply "can't see it", maybe have a button to advance the state of the board one ply at a time, so if I'm say, playing with 8 ply hidden, and I can't see it, I can "incrementally reduce" the puzzle to a 7 ply, 6 ply etc until I think I can finally see the solution.

In any case, lovely work and look forward to see how this project progresses!
Cheers!

@ArneVogel
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I will look into that when I get time

@ArneVogel ArneVogel added the enhancement New feature or request label Oct 25, 2021
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