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Introduce new category: Uncertain #1280
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Hm, most of the time its just running without an official word, but I like the idea of an uncertain category, even though probably only a few games fall into it |
only a few fall under denied as well, but its somewhat usefull. though I'm not that keen of a uncertain category, coul give some the wrong impression, unsopported and running feels better for that. the only ones i think could fall under it would be destiny 2, because of the focused feedback thread, but its still somewhat misleading because nothing official came out of it, or some of those that are "we are not saying it will happen, but are also not saying it wont" (i think hell let loose dev that, probably missremembering thoug). |
I feel that these are actually not specific enough. "Unsupported" can be interpreted as "Developer acknowledges this works, but offers no support; YMMV and all, and if it breaks, you're on your own", whereas "Running" feels too positive and could make people assume everything is "just fine". Uncertain, for me, would somewhat the following:
To me, it's distinct enough and implies a clear uncertainty (lol), whereas Unsupported and Running are not necessarily confusing, so much as they're not nuanced enough. |
I think listing running games as uncertain may also give the impression they're not running, how about having multiple categories for a game, maybe "Running", "Uncertain/Unsupported"? |
Multiple categories could work in that case, yeah!
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MB, there isnt even an unsupported one, but the "broken" means specificaly that it isnt running, running that it works but the developers dont suport it (i.e. league of legends), denied means that the developers specificaly said they dont suport it and it wont work (like fortnite), planed means it doesnt work but the dev want it to in future and suported means it works and the devs want it to work. i dont see how it can be more clear. uncertain might give people false hope while being to nice to publisher/devs that don't deserve it. thats my 2 cents on it.
on that note, i was thinking about how warframe isnt really supported, it works, the devs know about it, they have made 2-3 changes that improve only the game on proton/wine, but never actually said they support it, so idk, maybe it should be running+uncertain, if it actually happens. |
In my opinion, that counts as an implied acknowledgement of the platform, making that game |
I feel like we're already very unlikely to add any new statuses. There is already too much ambiguity between Plus, we now have a lot of downstream providers that rely on the data we provide. Adding a new status, or a mix of the two, would just break these tools. Which I'm not immediately down to do. I'm down to suggestions to improve this if possible, but for now, in its current state, I don't think this is a feature we'll add. This has fewer benefits than it does improvements, and would break and confuse, more than it would fix. |
I actually thought There doesn't seem to be an easy way to find out whether a developer officially supports this Anti-Cheat, is my concern. It is a large amount of work, though, and downstream providers would need to update their definitions. But it probably wouldn't be as disruptive as some of the other suggestions. |
In cases where a game is running, with an active anticheat, but without the gamedev(s) saying anything about it, it could be useful to have a "wtf" category.
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