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not valid for use in process: mapping process and mapped file (non-platform) have different Team IDs #511

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uptotec opened this issue May 13, 2024 · 1 comment

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@uptotec
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uptotec commented May 13, 2024

Hi I use a binary in my CEP extension for premiere pro. It works perfectly on windows but I get an error on mac os regarding that the binary has different team ID. here is the full error. I tried signing the binary using my apple developer ID but still the same error.

dlopen(/Users/admin/Desktop/Code/vanishbgcode/vanish.bg-code-main/dist/cep/node_modules/onnxruntime-node/bin/napi-v3/darwin/arm64/onnxruntime_binding.node, 0x0001): tried: '/Users/admin/Desktop/Code/vanishbgcode/vanish.bg-code-main/dist/cep/node_modules/onnxruntime-node/bin/napi-v3/darwin/arm64/onnxruntime_binding.node' (code signature in <F4EB27A8-79E4-31CE-B839-3935A5575CA5> '/Users/admin/Desktop/Code/vanishbgcode/vanish.bg-code-main/dist/cep/node_modules/onnxruntime-node/bin/napi-v3/darwin/arm64/onnxruntime_binding.node' not valid for use in process: mapping process and mapped file (non-platform) have different Team IDs), '/System/Volumes/Preboot/Cryptexes/OS/Users/admin/Desktop/Code/vanishbgcode/vanish.bg-code-main/dist/cep/node_modules/onnxruntime-node/bin/napi-v3/darwin/arm64/onnxruntime_binding.node' (no such file), '/Users/admin/Desktop/Code/vanishbgcode/vanish.bg-code-main/dist/cep/node_modules/onnxruntime-node/bin/napi-v3/darwin/arm64/onnxruntime_binding.node' (code signature in <F4EB27A8-79E4-31CE-B839-3935A5575CA5> '/Users/admin/Desktop/Code/vanishbgcode/vanish.bg-code-main/dist/cep/node_modules/onnxruntime-node/bin/napi-v3/darwin/arm64/onnxruntime_binding.node' not valid for use in process: mapping process and mapped file (non-platform) have different Team IDs)

@ErinFinnegan
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You could write to wwds@adobe.com for help with this... I can't recall having seen other people with this error.

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