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Do you want to request a feature or report a bug?
馃悶Report a bug 馃悶
What is the current behavior?
On the first step of the tutorial as long as I can correctly render the red box using ThreeJS
Once I add the AR.js related code I start running into issues.
鉁匱he webcam correctly requests for the needed permissions and is in use by the browser
馃悶No video element is added to the dom as described in the guide
馃悶The webcam cannot be seen anywhere
I am greeted by several errors and warnings in the console:
馃悰WARNING: Multiple instances of Three.js being imported.
馃悰THREE.PlaneBufferGeometry has been renamed to THREE.PlaneGeometry.
Hey. I figured out installing older version of three.js fixes some of the issues. However I'm still having a problem with three objects quickly appearing in the beggining and then dissapearing from the scene. Found a hacky fix for it but I would appreaciate AR.js fixing the location based bugs.
Do you want to request a feature or report a bug?
馃悶Report a bug 馃悶
What is the current behavior?
On the first step of the tutorial as long as I can correctly render the red box using ThreeJS
Once I add the AR.js related code I start running into issues.
I am greeted by several errors and warnings in the console:
VERTEX
SHADER_INFO_LOG:
Then a couple more warnings and:
馃悶After reporting 32, no further warnings will be reported for this WebGL context.馃悶
If the current behavior is a bug, please provide the steps to reproduce.
Reproduce by following the tutorial about location-based-arjs-with-threejs from the official documentation website.
Please mention other relevant information such as the browser version, Operating System and Device Name
Tested on:
What is the expected behavior?
If this is a feature request, what is motivation or use case for changing the behavior?
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