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Figure 1: Training progress on quad core CPU (A) and GTX 570 (B) with three dimensional vectors as input. Both maps have the same size and the computation time was fixed. In the same time the GPU implementation was able to process more iterations, thus the classification of the input vectors resulted in a lower error.
The text was updated successfully, but these errors were encountered:
Figure 1: Training progress on quad core CPU (A) and GTX 570 (B) with three dimensional vectors as input. Both maps have the same size and the computation time was fixed. In the same time the GPU implementation was able to process more iterations, thus the classification of the input vectors resulted in a lower error.
The text was updated successfully, but these errors were encountered: