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A simple solution that fixes both of the problems described above is to send each individual modifier keystroke as it happens, then the clients can maintain the modifier state and do whatever they want, including mouse presses with modifier.
This breaks existing clients, because they're not expecting these keys to come through, so they show up as unknown text in (e.g.: in acme), therefore it's not a proper solution, but maybe it helps for anyone else reading this who needs to access modifiers in their devdraw programs
KeyCmd+'a'
-style modifiers can be checked. Shift+special keys, Cmd+special keys, and Alt+any key all cannot be checked.The text was updated successfully, but these errors were encountered: