Here are
32 public repositories
matching this topic...
Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
FAudio - Accuracy-focused XAudio reimplementation for open platforms
Dungeon Stomp is a DirectX12 3D dungeon game.
Interop bindings for Windows.
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Rust bindings for XAudio2
Updated
Feb 18, 2024
Rust
Audio Player is a C++ library for Windows platform using XAudio2 2D and 3D.
A Beginner Friendly Guide to Audio Programming on Windows
A BattleShip game created in a weekend speedcoding challenge using only WinAPI, DirectX 12 and XAudio2
The engine used to create a certain farming game where you plant crops... and then defeat them.
The main repository for Midnight Harvest, forked from the engine.
Fast, simple and modern middleware for game engines
Simple Cross Platform Audio Library
Hardware accelerated video COM to be consumed in client applications.
Xander is a lightweight audio player created using XAudio2 and Qt.
An exercise in using DirectX
Experimental _ sound programming.
Modern C++17 audio library for Windows OS with XAudio2 API
Luna Engine is DirectX 11 based engine that i am trying to make.
Improve this page
Add a description, image, and links to the
xaudio2
topic page so that developers can more easily learn about it.
Curate this topic
Add this topic to your repo
To associate your repository with the
xaudio2
topic, visit your repo's landing page and select "manage topics."
Learn more
You can’t perform that action at this time.