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A custom game engine written in C++ / DirectX 11.
Updated
Jun 14, 2017
Logos
A thing called Frodo because LoLz
Video Player with Direct2D1 + Media Foundation + XAudio 2
A sandbox to test out different kinds of XAudio2 features.
Player is a small Win32 application that demonstrates XAudio2 API usage
Open Sound Refenation - Open-Source Windows DAW
Part of wine-proton project
A plugin for DiRT games allowing to play co-driver calls through a separate audio device.
Cube World Beta Compatibility DLLs for Win7_64
Luna Engine is DirectX 11 based engine that i am trying to make.
Modern C++17 audio library for Windows OS with XAudio2 API
Experimental _ sound programming.
An exercise in using DirectX
Xander is a lightweight audio player created using XAudio2 and Qt.
Hardware accelerated video COM to be consumed in client applications.
Simple Cross Platform Audio Library
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