A code library of useful tools, classes & systems for game development in Unity.
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Updated
Jun 11, 2024 - C#
A code library of useful tools, classes & systems for game development in Unity.
A package that standardizes scene loading operations between the Unity Scene Manager and Addressables, allowing multiple alternatives of awaiting such as Coroutines, Async or UniTask.
The module manager of Unity.
SceneSwitcher is a handy tool for Unity Editor that allows you to quickly and easily switch between scenes in your project. This solution is especially useful in large Unity projects, where managing multiple scenes can be difficult.
A Unity Editor tool for automatically setting materials for all TilemapRenderers in specified scenes.
複数のブレンドシェイプを合成した新しいシェイプキーを追加し、新しいメッシュとして保存するUnityエディタ拡張です。Boothでも配布中👇
Unity editor tool for working with gizmos.
A set of Unity 3D tools to deal with materials and textures in multiple ways.
"Find Reference" is a robust Unity tool facilitating efficient asset management. It tracks dependencies, detects duplicates, and optimizes asset usage, enhancing project organization and reducing build size. Ideal for Unity developers seeking streamlined workflows and improved project efficiency.
Generate 3D meshes from 2D images and retexture them directly in Unity.
UI Toolkit elements and utilities for custom Editor interfaces in Unity.
A set of UI helper classes and scripts for editor tool development in Unity.
Create your aquarium in Unity Editor.
Unity Engine Guide
A personal collection of Unity Engine tools, extensions, and helpers.
A simple tool to create and manage your script templates.
Useful sets of unity editor avatar creation tools for VRChat SDK 3.0
A tool to attach notes onto GameObjects
Simple, forward-compatible references to any Unity DLL on any platform.
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