[Unity] [Tool] Uni-Task lightweight containers for loadable pages/textures/scenes/prefabs/resources
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Updated
Jun 1, 2024 - C#
[Unity] [Tool] Uni-Task lightweight containers for loadable pages/textures/scenes/prefabs/resources
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+MessagePack+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
A simple airplane shooter game demonstrating clean project architecture based on VContainer, UniTask and UniRx
Async StateMachine For Unity.
A simple Space Invaders clone made in Unity using MVP, dependency injection, reactive programming and Addressables.
Solitaire card game made in Unity using MVP, dependency injection, reactive and asynchronous programming.
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
An extension formatters to support serialization of UniTask.AsyncReactiveProperty in MessagePack-CSharp.
Test polygon for practice in new things
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