BearLibTerminal provides a pseudoterminal window with a grid of character cells and a simple yet powerful API for flexible textual output and uncomplicated input processing.
-
Updated
Feb 24, 2023 - C
BearLibTerminal provides a pseudoterminal window with a grid of character cells and a simple yet powerful API for flexible textual output and uncomplicated input processing.
Possum - A trash-eating game engine
Loosely coupled collection of libraries to aid with development of a roguelike I am working on
Procedural dungeon generator for rogue-likes and other tile-based games.
A helper library for JInput which makes it easy to automatically poll for controller input, connection, and disconnection events and notify listeners when they occur.
Random Dungeon Generation in Python
Lightweight roguelike map generator in pure C
A standalone GUI application for creating and editing VTerminal palettes.
A modular easy to use Java RogueLike library. Currently provides Field of View, Line of Sight, Projection in multiple algorithms.
A Community Revival Of CataModder
A Roguelike Template Project and Library for Unity
🦂: Roguelike
Cross-platform terminal emulator library
🕷: Roguelike Sample
Generic 2D grid
TileGameLib is a toolkit for quick and easy development of tile-based, pseudo-8-bit games.
A library implementation of Dijkstra maps in C
A window management/rendering API for roguelikes or similar applications.
Rogue-like C++ library
Add a description, image, and links to the roguelike-library topic page so that developers can more easily learn about it.
To associate your repository with the roguelike-library topic, visit your repo's landing page and select "manage topics."