A brief computer graphics / rendering course
-
Updated
Jul 7, 2023 - C++
A brief computer graphics / rendering course
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
LuxCore source repository
A brief computer graphics / rendering course
Blender Integration for LuxCore
Lighthouse 2 framework for real-time ray tracing
🔺😎 A curated list of awesome stuff to learn computer graphics
A raytracer as part of the course programming languages of Bauhaus Universität.
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
GPU Raytracer from scratch in C++/CUDA
c-ray is a small, simple path tracer written in C
A basic Ray Tracer that exploits numpy arrays and functions to work fast.
A simple Wavefront OBJ viewer.
Vulkan Real-time Path Tracer Engine
Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Simple compile-time raytracer using C++17
Physically based renderer with Path Tracing and Photon Mapping.
Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
Add a description, image, and links to the raytracer topic page so that developers can more easily learn about it.
To associate your repository with the raytracer topic, visit your repo's landing page and select "manage topics."