A simple and easy-to-use library to enjoy videogames programming
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Updated
May 23, 2024 - C
A simple and easy-to-use library to enjoy videogames programming
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
An Easy-to-use, Scalable and High-performance RLHF Framework (Support 70B+ full tuning & LoRA & Mixtral & KTO)
Rust bindings for raylib
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
XD Pascal: A small embeddable self-hosting Pascal compiler for Windows. Supports Go-style methods and interfaces
A simple raylib project template for CMake and C/C++ - minimal edition
C99 Game Library. XNA-like. Platform Independent. Allocator Aware.
A complete header translation (binding) of the raylib 5.0 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
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