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LJSON is a C implemented JSON library that is much faster than cJSON and substantially faster than RapidJSON, it is currently the fastest general-purpose JSON library and supports all JSON5 features. LJSON supports JSON parsing, printing and editing, provides DOM and SAX APIs, and I/O supports string and file.
NULLEngine is my own custom C++ game engine, developed specifically to explore and understand the functionality of contemporary game engine development.
Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, HL, HL:OF, HL:BS, and other HL-mods). Uses RapidJSON and PolyHook 2.