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API to return kml formatted data from Geonet
Updated
Feb 13, 2018
API Blueprint
Spearmint, an updated id Tech 3 engine for continuing the classics and creating new games.
LSRE 2 é uma pequena biblioteca que permite analisar históricos de partidas de múltiplos jogadores e calcular, com estimadores de Bayes, o nível de proficiência de cada jogador.
My personal website, written in Next.js and React.
Updated
Aug 14, 2023
TypeScript
A small Javascript module to reproduce the original quake light flicker effect on websites
Updated
Jan 21, 2022
JavaScript
mark_v_1099_revision_4_source
Quake port with QoL improvements, strong focus on the software renderer and that still runs on older Windows systems
A copy/fork of the Zerstörer Quake mod
QuakeWorld port to OS/2 I did around 2011
QuakeWorld charset editor.
Updated
Apr 19, 2023
TypeScript
QuakeWorld simple items texture editor.
Updated
Jun 9, 2023
TypeScript
First full Quake map, codenamed for the central massive bridge
📝 Implementation of inverse square root.
RealtimeQuakeInfoのソースコードです。
Updated
Jan 21, 2023
HTML
Quake 3's and math.h implementation port to Python!
Updated
Apr 9, 2023
Python
A collection of my ReShade Presets
WORK IN PROGRESS - Setup for automated QuakeWorld client streaming demos, accepting commands via Twitch chat.
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