Immersive experience of Mars Rover in Hololens 2, made using MRTK and Unity.
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Updated
Oct 7, 2022 - ShaderLab
Immersive experience of Mars Rover in Hololens 2, made using MRTK and Unity.
Mixed Reality audio-visual experience, designed & developed for Hololens2 devices.
An example showing how to instantiate/locate 3D model based on GPS points in AR
An example application for HoloLens 2 showcasing some capabilities of the Mixed Reality Toolkit (MRTK) for Unity. The application allows playing Tic Tac Toe in augmented reality.
Connect connect multiple AR/VR devices together, connect and control Arduino electronics, create 3D worlds, connect sensors to virtual objects. This is built on MRTK and supports Hololens2
An Open-Source highscore optimized for AR headsets like the HoloLens. This project contains a GUI for the clients (Microsoft HoloLens), a server (JavaScript) and a WebUI (React). The server can handle multiple connections from different AR headsets.
Repository that contains examples of eXtended Reality application made using WebXR and BABYLON.js
This repository contains examples that show how to use BABYLON.js and Croquet.io with WebXR and eXtended Reality
MR Application for HoloLens 2, able to capture frames and sent them to a server through WebSocket connection and Protobuf serialization, it also does Face Detection and Tracking (examples with OpenCV and based on data retrieved from server). Has embedded database and personalized interface (for fun).
An Open-Source Cross-Reality tool to Augment Live-Streaming Remote Classes
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