A map editor/generator for the Zombicide tabletop game
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Updated
Nov 7, 2021 - C++
A map editor/generator for the Zombicide tabletop game
This project involves creating a pseudo 3D game engine that uses raycasting and binary space partitioning techniques to render 3D environments on an OLED display powered by an Arduino.
An open source 3D level editor for an upcoming game project. ABANDONED. SEE NEW VERSION HERE: https://github.com/theskidster/MapEditor
Spreadsheet engine for adventures
A map editor for Riskrieg.
[Yasminuroban] Sokoban game with level editor totally written in DHTML.
Reflexia by Violent Studio.
A map editor for lazy digger mini game (SFML)
The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.
A work-in-progress level editor for Alien: Isolation.
Early prototype for a much larger 3D level editor that can be found here: https://github.com/theskidster/RGME
LiftOff Track and Race Generator
JS tile mapper. A very simple distraction.
A simple multi-platform 3D editor built with threejs / webgl.
Level editor based on nunuStudio (https://nunustudio.org)
Tile-based 2D video game map editor in CLIM
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