Windows native weather app powered by DirectX12 animations
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Updated
Jun 2, 2024 - C#
Windows native weather app powered by DirectX12 animations
Starfield shader injector.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Mac-Grid based Navier Stokes Solver and Volumetric Smoke Rendering
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Space-game oriented rendering engine
An all-purpose window upscaler for Windows 10/11.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Deluxe Edition of Plug-In's Toon Shader for MMD
Plug-In Shader for MMD
Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).
The best and safe mod for Genshin Impact with 3DMigoto, ReShade, custom graphics presets, FPS unlock, own launcher and more! 😻✨
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Math library using HLSL syntax with multiplatform SIMD support
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