✔️The smallest header-only GUI library(4 KLOC) for all platforms
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Updated
Dec 22, 2023 - C++
✔️The smallest header-only GUI library(4 KLOC) for all platforms
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Examples, tutorials and applications for the LVGL embedded GUI library
A modern cross-platform low-level graphics library and rendering framework
Matplot++: A C++ Graphics Library for Data Visualization 📊🗾
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
🐙 🐙图形学论文实现
PC simulator project for LVGL embedded GUI Library. Recommended on Linux and Mac.
ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal
✨Small interesting GUI effects could be reused everywhere
SPI LCD graphics library for ESP32 (ESP-IDF/ArduinoESP32) / ESP8266 (ArduinoESP8266) / SAMD51(Seeed ArduinoSAMD51)
A high speed C++17 Vulkan game engine
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
This repository is intended to be used as a code repository for learning DirectX 12.
A thin layer of graphic data types
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
📺🗿 Terminal graphics for the 21st century.
Codam's own fixed, functioning and open source alternative of the miniLibX. MLX42 is a simple cross-platform graphics library running on GLFW and OpenGL.
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