Community packages of John the Ripper, the auditing tool and advanced offline password cracker (Docker images, Windows PortableApp, Mac OS, Flatpak, and Ubuntu SNAP packages)
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Updated
Jun 2, 2024 - Shell
Community packages of John the Ripper, the auditing tool and advanced offline password cracker (Docker images, Windows PortableApp, Mac OS, Flatpak, and Ubuntu SNAP packages)
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Robotics with GPU computing
A modern, high-performance C++17 graphics and compute library based on Vulkan
An efficient C++17 GPU numerical computing library with Python-like syntax
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
Multi-GPU & CPU OpenCL kernel executor with load-balancing as if there is one big GPU.
High-performance Flux Transport
A small OpenCL benchmark program to measure peak GPU/CPU performance.
A program to demonstrate Merkle root calculation on GPUs through Vulkan
Intercept Layer for Debugging and Analyzing OpenCL Applications
Implementation of SYCL and C++ standard parallelism for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!
Samples of Compute Shaders in OpenGL and WebGPU
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
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