An in-game dropdown console for development and debugging
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Updated
Mar 4, 2024 - GDScript
An in-game dropdown console for development and debugging
A minimal and modular testing plugin for Godot projects.
A Godot Engine plugin for a dock that provides inheritance-based Scene/Script/Resource views into the resource folder.
A small Godot NFC Plugin for android devices. Not working at the moment :(
Ads Module for Godot engine 2.0
This small plugin allows to save editor camera as node.
A simple guide on creating a simple Android Plugin for Godot.
Godot extension for playing Bamboo Tracker modules
📖 Godot addon that automatically turns your code comments into documentation
A simple event system for Godot 4.2
Adds a toggle button to the editor toolbar which allows enabling or disabling Mono build by hiding the project's solution file.
Tiny Godot plugin to ease data resource loading and referencing.
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
Demo project showcasing how BlastBullets2D can be used
A godot plugin to easily add categories to the property inspector panel
Play Games Services plugin for Godot Game Engine 3
Godot 4 plugin template in GDScript.
Godot 4 plugin tempalte in C#.
A custom Godot GUI node made to extend the Control node with relative, axis-specific scaling and offset features.
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