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glsl

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ShaderViewer is a C++ project designed to make the implementation of GLSL shaders simpler. With the help of the ShaderUtil class, reading shaders becomes much easier. This project is specifically intended to facilitate the use of shaders dumped from TLOZ Breath of the Wild with Render Doc.

  • Updated May 20, 2024
  • C++
vite-three-js

Boilerplate template designed to quickly bootstrap a 3D Web App, SPA, website or landing page with Three.JS, GLSL, Vite, TailwindCSS, ESLint, Husky and much more in just 30 seconds.

  • Updated May 20, 2024
  • JavaScript

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