DICOM Viewer
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Updated
May 20, 2024 - C++
DICOM Viewer
A fast and customizeable p5.js ascii renderer utilizing a GLSL shader
Project FastEngine
The image-effect-renderer is lightweight package that allows you to run fragment shaders in your website using WebGL. It can be used to apply effects to HTML image or video sources. Zero dependencies.
Spectrum Graphics Engine, 3D Renderer built on Vulkan API
🌵 Imagine ShaderToy, on a Manim-like architecture. That's ShaderFlow. Music Visualizer, Piano Roll, Shader Platform. Fastest Render in the West
A Sketchbook of Generative Art
C++ Vulkan based 3D Library
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
ShaderViewer is a C++ project designed to make the implementation of GLSL shaders simpler. With the help of the ShaderUtil class, reading shaders becomes much easier. This project is specifically intended to facilitate the use of shaders dumped from TLOZ Breath of the Wild with Render Doc.
Video and Image Processing and Computer Vision Library in pure JavaScript (Browser and Node.js)
Boilerplate template designed to quickly bootstrap a 3D Web App, SPA, website or landing page with Three.JS, GLSL, Vite, TailwindCSS, ESLint, Husky and much more in just 30 seconds.
C++20 library that mostly implements the vector and matrix data structures from GLSL Spec 4.6
Yet another PBR 3D game engine
Inviwo - Interactive Visualization Workshop
🎹 World's Smoothest and Most Customizable Piano Roll. Real time, Interactive, Black Midi proof
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