A basic ECS system, with SceneManagers, Scenes and GameObjects with their own Start and Update functions.
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Updated
Oct 24, 2023 - C++
A basic ECS system, with SceneManagers, Scenes and GameObjects with their own Start and Update functions.
Luci2D is a 2D game framework built on java awt
A basic javascript ECS system, with SceneManagers, Scenes and GameObjects with their own Start and Update functions.
Game prototype being made with Unity for a code-along.
Unity asset for an object pooling system.
Networking library for Unity GameObjects.
This repository features a classic snake game implemented using the A* algorithm for intelligent movement and architectural inspiration drawn from Unity Engine.
A bunch of voxel characters
Multiplayer inventory system for Unity using Netcode for Gameobjects
Will McGugan's Gameobjects converted to Python3
Prefab Manager also has pooling
A C++14 Component-Based Game Object Model framework for developing videogames
This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects.
Human-friendly hierarchy for Unity.
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