Noise algorithms studied & ported to GML. Contains CPU and GPU noise calculation scripts.
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Updated
Sep 4, 2017 - Game Maker Language
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Noise algorithms studied & ported to GML. Contains CPU and GPU noise calculation scripts.
NeuroEvolution implementation of a 1 vs 1 fighting game
Board game mechanics using GameMaker (one die, roll, two players, board, etc.)
SpaceInvaders Game in GameMakerStudio2 from tutorial
"PACMAN" game inspired project, built in GameMaker Studio 2.
A program that lets you edit Gamemaker particles in real time and easily save and import them into your projects.
2D cooperative puzzle platformer with an emphasis on multiplayer ethics. Made for university.
An application to test Gamemaker Rendering
A new spin on an old classic.
The old v0.x version of textboxy, no longer in development. For the new version, see: https://github.com/glitchroy/textboxy
A 2D Sandbox Game that mimics TF2.
array_sort function using a modified quicksort algorithm, for GameMaker Studio 2.2
Client for Arcane, a retro-style MMORPG.
Created by Mark Overmars
Released November 5, 1999