A Julia implementation of the awesome netcode protocol: https://github.com/mas-bandwidth/netcode/blob/main/STANDARD.md
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Updated
Apr 24, 2024 - Julia
A Julia implementation of the awesome netcode protocol: https://github.com/mas-bandwidth/netcode/blob/main/STANDARD.md
Stencyl engine extension providing easy networking.
Accompanying server for the Stencyl networking extension.
This is a Client side Unity project for Testing sockets, multiplayer, Ably and Playfab network connections
Free and Open Source C++ Networking Library
Starting multiplayer HTML game
A Lightweight TCP/IP Library for C
🕷️ authoritative server protocol and .NET library for games using udp
Application-oriented customized TCP message interception, monitoring, and statistics.
C++ rollback netcode module. Tests and documentation in this repository.
Facilitates Client Server communication through Events. Has Encode, Decode, Diff, Patch and Message Knowledge
[C#] simple, easy to use, basic level of fault tolerance application layer connection middle-ware & gaming framework
A real time multiplayer top down shooter game in Julia
A simple agar.io clone made with Libgdx
A game engine and a multiplayer server written in Rust.
多人联网游戏demo,ugk-client:unity、go、kcp client 。开发中......
Easy, Socket-based General Purpose Unity Networking
一个更适用于游戏客户端的网络框架,让游戏获得更好的网络稳定性和更好的网络交互体验。A game client network framework.
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