DirectXTex texture processing library
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Updated
Jun 12, 2024 - C++
DirectXTex texture processing library
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
A modern cross-platform low-level graphics API
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
Game and prototypes with SharpDX and Directx 11
Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
Tooll 3 is an open source software to create realtime motion graphics.
EasyWinHax is a C++ library designed to provide basic and low abstraction functionallity for windows process hacking and more specifically game hacking.
And empty version of my cheat framework
3D Game Engine with architecture like Unreal Engine
Windows 11 Virtual Camera sample code.
Software Framework for Audio/Visual/Interactive Real-Time Applications
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
DirectXMesh geometry processing library
C++ DirectX 11, 12, OpenGL Advanced 3D online Tutorials
A non-profit project, "Little Fighter 2 : Enchanted (4th)", a modification or rework of "Little Fighter 2", originally made by Marti Wong and Starsky Wong.
A collection of libraries for easy software and game development.
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