'17 AA100 - "One Scene": reinforcement learning system as a submissive-dominant controller of VR experience-space.
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Updated
Aug 22, 2017 - C#
'17 AA100 - "One Scene": reinforcement learning system as a submissive-dominant controller of VR experience-space.
Schoolastic implementation of Deep Q Learning algorithm
Deep Q-Learning library built in modern Python for learning, ease-of-use, modularity, and extensibility.
Environment-related difference of Deep Q-Learning and Deep Double Q-Learning
Tetris Game Using Deep Q Learning
My internship project in 𝖢𝖠𝖲𝖨𝖠. 🤗
The code release of "Real-time Active Vision for a Humanoid Soccer Robot Using Deep Reinforcement Learning" paper, ICAART 2021
Study on the application of reinforcement learning to the management of a traffic light intersection.
Deep Q Learning on Atari 2600
Deep Q-Learning
Minimal Deep Q Learning (DQN & DDQN) implementations in Keras
small experiments with agents learning atari games, implemented in jax/numpy
A program to train an agent on a simple tile based environment using deep Q-networks (Neural Networks and Q-learning) and a program to train an agent to play the Breakout ATARI game.
Deep Q-Network example from Udacity's Deep Reinforcement Learning Nanodegree.
Another Addition to the Pile of Deep Q Learning, Double DQN, PER, Dueling DQN Implementations
Personal Deep Reinforcement Learning class notes
Deep Q-Learning algorithm is used to train a navigation based agent.
Deep Q-Learning to solve OpenAI Gym's LunarLander environment.
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