Create pgm map from Gazebo world file for ROS localization
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Updated
Jun 25, 2020 - C++
Create pgm map from Gazebo world file for ROS localization
An educational exploration game where children can find animals & learn English along the way.
Technical demo for a strategy game involving playing deck cards onto a hexagonal board.
This is a simple modified Pytorch implementation of swap noise Denoising AutoEncoder for deep models on tabular data (Jahrer 2018).
Test Set for Initial Value Problems
A DEEP-REINFORCEMENT LEARNING MODEL FOR SIMULTANEOUS SCENARIOS
A humorous arcade game about a farmer desperately trying to stop their pet chicken from dying.
In this project, we have explored the research paper titled Variational Autoencoders for Collaborative Filtering and implemented its findings. We aim to further improve upon the proposed methodology to contribute to the advancement of personalized recommendations and push the boundaries of existing techniques.
Simple scenegraph for quickly debugging 3D meshes, polylines, and points
Home Assistant integration for DAE Controls
Chicken Scheme bindings to SUNDIALS (SUite of Nonlinear and DIfferential/ALgebraic equation Solvers)
Open Asset Importer (assimp), loads 40+ 3D-file-formats into one unified data structure
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