[Onhold] Experimental high accurate spectral path and ray tracer.
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Updated
Apr 13, 2022 - C++
[Onhold] Experimental high accurate spectral path and ray tracer.
Basic spline-following and quaternion rotation animation.
Implementation of a simple boiling module
2D Forward Kinematics implementation on a simple tree structure.
An interactive world coded from scratch in C++ using OpenGL.
Simulation of different physical behavour in the field of Computer Animation
Computer Animation with Modern OpenGL
Free form deformation using typescript
Physically Based Animation Library
Robust 3D Cloth Simulator
A CUDA-accelerated SPH Fluid Simulator capable of simulating millions of particles in seconds
Unity 3D game developed in C# for my Computer Animation course
A thin abstraction layer to integrate Bullet and OpenSceneGraph
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