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@janhohenheim

Jan Hohenheim

janhohenheim
Zurich, Switzerland

Hi, I'm Jan Hohenheim đź‘‹
I'm a Swiss developer and researcher. My current focus is open source game development and helping the Bevy ecosystem along it. I also hang around the Discord and help people out. Here are some libraries I contributed to the field:

  • Yarn Spinner for Rust, the friendly tool for writing game dialogue.
    Bevy Yarn Spinner Demo

  • Foxtrot, the all-in-one Bevy 3D game template.
    Foxtrot Screenshot

  • Pixelate Mesh: apply a pixelation effect to any Bevy mesh or scene without post-processing.
    Pixelate Mesh Screenshot

  • Wind Waker Shader: a toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker
    Wind Waker Shader Screenshot

  • Spew, a simple helper for spawning objects in Bevy.

You'll see that Foxtrot uses quite a few third-party crates. I've given back to the creators of nearly all of these by contributing pull requests and helping them out. I intend to continue strenghening the ecosystem by improving crates I regularly use.

I've also worked on quite a few non-game related things such as written a Book about Rust, was heavily involved in developing a tool to detect epileptogenic zones in the brain during neurosurgery, used bioinformatics to search for a novel sex determination gene in the housefly and wrote a (now defunct) machine learning library using genetic algorithms.

I'm mainly living off money I laid aside and IT odd jobs, so having some stable income, even if not much, would be great to guarantee that I can continue doing the work I love.

3 sponsors have funded janhohenheim’s work.

@janhohenheim

Reaching double digits in sponsors would make me and my work feel quite appreciated. I already know that my software is appreciated, but seeing 10 people appreciate it enough to voluntarily pay me for it, even if a small amount, would be a really nice motivator.

@Pleasegivemeamango
@Mafii
@bash

Featured work

  1. janhohenheim/foxtrot

    The all-in-one Bevy 3D game template for desktop.

    Rust 501
  2. YarnSpinnerTool/YarnSpinner-Rust

    The friendly tool for writing game dialogue in Rust

    Rust 123
  3. janhohenheim/bevy_wind_waker_shader

    A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker

    Rust 32
  4. janhohenheim/pixelate_mesh

    Apply a pixelation effect to any Bevy mesh or scene without post-processing.

    Rust 64
  5. janhohenheim/spew

    A simple helper for spawning objects in Bevy.

    Rust 30
  6. janhohenheim/rust-standard-library-cookbook

    Codebase for all code featured in Packt's Rust Standard Library Cookbook written by Jan Hohenheim

    Rust 52

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