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Problems adding shield with RecalculateStatsAPI when the character has Transcendence/Shared Design #519

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orkanoztrak opened this issue Apr 19, 2024 · 0 comments

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@orkanoztrak
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Items that give shield using RecalculateStatsAPI appear to use the maxHealth value of 1 with these items.
Additionally, when having them, picking up a shield item will seemingly give a correct amount of health, only to revert to being wrong upon sprinting.

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