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getPipelineName()
Create a game with type CANVAS or AUTO and no WebGL support.
CANVAS
AUTO
Create a game object and call its getPipelineName().
TypeError: null is not an object (evaluating 'this.pipeline.name')
new Phaser.Game({ type: Phaser.CANVAS, scene: { init: function () { this.add.image(0, 0, '__DEFAULT').getPipelineName(); } } });
The text was updated successfully, but these errors were encountered:
getPipelineName() is null if pipeline is null
840ff02
Fixes phaserjs#6799
Successfully merging a pull request may close this issue.
Version
Description
Create a game with type
CANVAS
orAUTO
and no WebGL support.Create a game object and call its
getPipelineName()
.Example Test Code
The text was updated successfully, but these errors were encountered: