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Is there a way to import multiple Spine sets but use as a single GameObject in Phaser? #6566

Answered by jhoryong
jhoryong asked this question in Q&A
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After searching on the web and asking it on chatGPT, I found that there are no ways to create them as a single SpineGameObject, so I just created a spineContainer and added multiple spineGameObjects. It required some work but the animation works fine.

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