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Hi dear ImGui.
Im trying to run C++ ImGui app on arm cpu AllWinenr H3 with mali 400 GPU. It compiles but when I run it screen flashes black once then it gives me this error:
Glfw Error 65544: X11: RandR gamma ramp support seems broken
MESA-LOADER: failed to retrieve device information
libGL error: unable to load driver: mali_drm_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: mali_drm
Failed to initialize OpenGL loader!
I have tried:
put "#define IMGUI_IMPL_OPENGL_ES2" inside imconfig.h file
use "#version 100" during init.
I got this when I ran "glxinfo"
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: llvmpipe (LLVM 6.0, 128 bits)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 18.0.5
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 18.0.5
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 18.0.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
and when I run "glxgears" or "glmark2-es2" it works fine and displays 3D objects.
Can you clarify if the Failed to initialize OpenGL loader! comes from OUR loader displaying this message or from your code in main.cpp displaying this exact same message?
If the earlier:
Try to update because a few days ago I merged some loader fixes for some Linux based setup.
Try to step in the loader initialization and see whats fails.
Version/Branch of Dear ImGui:
Version 1.90.5, Branch: master
Back-ends:
imgui_impl_glfw + imgui_impl_opengl3
Compiler, OS:
Linux (on armv7)
Full config/build information:
No response
Details:
Hi dear ImGui.
Im trying to run C++ ImGui app on arm cpu AllWinenr H3 with mali 400 GPU. It compiles but when I run it screen flashes black once then it gives me this error:
Glfw Error 65544: X11: RandR gamma ramp support seems broken
MESA-LOADER: failed to retrieve device information
libGL error: unable to load driver: mali_drm_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: mali_drm
Failed to initialize OpenGL loader!
I have tried:
I got this when I ran "glxinfo"
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: llvmpipe (LLVM 6.0, 128 bits)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 18.0.5
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 18.0.5
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 18.0.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
and when I run "glxgears" or "glmark2-es2" it works fine and displays 3D objects.
How can I fix it?
Screenshots/Video:
No response
Minimal, Complete and Verifiable Example code:
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