Feature Request - Toggle Mesh visibility in the Mesh Editor Component #17832
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Is your feature request related to a problem? Please describe.
I am unable to set the visibility state in editor time, i.e. if I want a mesh to start invisible. This is currently only controllable at runtime via the RenderMeshComponentRequestBus
Describe the solution you'd like
A boolean toggle on the editor component for meshes to set the visibility configuration configuration.
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