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DisplayWindow forces minecraft classes to load too early in the "updateModuleReads" method. This needs to be refactored to not classload anything prior to actual launch.
The text was updated successfully, but these errors were encountered:
DisplayWindow forces minecraft classes to load too early in the "updateModuleReads" method. This needs to be refactored to not classload anything prior to actual launch.
The text was updated successfully, but these errors were encountered: