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I found a weird bug when I tried to move a frame in the Aseprite file.
I've created an empty frame and moved to be the first. After saving the file and got back to Unity, I checked the png generated from the Aseprite file and noticed that now the last sprite isn't selected. Also, after doing that, in the Sprite Atlas file of the png, all the sprites created are now duplicated.
Here some screenshots to make the problem more clear:
Here in the first image the frame I've moved.
And now here the png after I've moved that sprite. As you notice, the last sprite isn't selected
In the Sprite Atlas of the png, now all the sprites are duplicated.
Hope you'll fix the problem, thanks.
The text was updated successfully, but these errors were encountered:
I found a weird bug when I tried to move a frame in the Aseprite file.
I've created an empty frame and moved to be the first. After saving the file and got back to Unity, I checked the png generated from the Aseprite file and noticed that now the last sprite isn't selected. Also, after doing that, in the Sprite Atlas file of the png, all the sprites created are now duplicated.
Here some screenshots to make the problem more clear:
Here in the first image the frame I've moved.
And now here the png after I've moved that sprite. As you notice, the last sprite isn't selected
In the Sprite Atlas of the png, now all the sprites are duplicated.
Hope you'll fix the problem, thanks.
The text was updated successfully, but these errors were encountered: