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The project selection windows works fine, but once I choose the project to load the editor freezes and remains 'unrendered' when opening any project. This happened after a Mesa update from kisak PPAs. Here are the full logs:
Let me know if I there is any option that could give a more detailed logging of what's being loaded. I believe this is related to the Mesa version as the window frame buffer seems broken, meaning that its content is filled with random "fragments" of other windows that were opened before. Also, it used to work before updating the drivers but Ubuntu ships with a very old stable Mesa version.
Steps to reproduce
Open any project in the described setup, I will attach an empty project which causes this issues, although I am convinced this is not related to the project itself.
Tested versions
System information
Kubuntu 20.04 - OpenGL API 4.6 (Core Profile) Mesa 24.0.6 - kisak-mesa PPA - Compatibility - Using Device: AMD - AMD Radeon Vega 10 Graphics (radeonsi, raven, LLVM 15.0.7, DRM 3.35, 5.4.0-181-generic) - i3 window manager
Issue description
The project selection windows works fine, but once I choose the project to load the editor freezes and remains 'unrendered' when opening any project. This happened after a Mesa update from kisak PPAs. Here are the full logs:
Let me know if I there is any option that could give a more detailed logging of what's being loaded. I believe this is related to the Mesa version as the window frame buffer seems broken, meaning that its content is filled with random "fragments" of other windows that were opened before. Also, it used to work before updating the drivers but Ubuntu ships with a very old stable Mesa version.
Steps to reproduce
Open any project in the described setup, I will attach an empty project which causes this issues, although I am convinced this is not related to the project itself.
Minimal reproduction project (MRP)
test.zip
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