You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Will attach a body to another without any degrees of freedom.
I figured since there's no real equivalent to this fairly basic constraint in Godot, without resorting to the more expensive 6DOF joint, it might be good to add this as JoltFixedJoint3D or something.
The text was updated successfully, but these errors were encountered:
Jolt's
JPH::FixedConstraint
is described as:I figured since there's no real equivalent to this fairly basic constraint in Godot, without resorting to the more expensive 6DOF joint, it might be good to add this as
JoltFixedJoint3D
or something.The text was updated successfully, but these errors were encountered: