Is it possible to configure kinematic objects, so they don't interact with each other? #820
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Is it possible to configure kinematic objects (in my case, player capsules) they don't interact with each other? |
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Replies: 2 comments
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Have you tried using collision layers and masks? |
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Oh... I knew about layers, but I didn’t think that masking was also supported. Ok, sorry to bother you! |
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Have you tried using collision layers and masks?