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Using NaughtyAttributes hides inspector tools for custom audio filters (OnAudioFilterRead) #364

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iatenothingbutriceforthreedays opened this issue Jul 30, 2023 · 1 comment

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@iatenothingbutriceforthreedays

This is a great package, very useful and well-designed.

Minor issue: When a MonoBehaviour implements OnAudioFilterRead, Unity displays a useful visualizer in the inspector for the component. But it doesn't show up when also using NaughtyAttributes on the component.

@iatenothingbutriceforthreedays
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Looked into this a bit (https://github.com/Unity-Technologies/UnityCsReference/blob/076ffb2c16d2aec23c2df1cb6cec03562186ec33/Editor/Mono/Inspector/Editor.cs#L885)
Looks like a limitation in Unity and not possible to fix afaict :/

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