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Marching-Cubes

An implementation of the marching cubes algorithm in c# for the Unity game engine. To use this project the assets need to be copied into a Unity project. Download Unity from: https://unity3d.com/

Current generators are asteroid and cuboid. Generates over multiple frames using a queue to spread out computation.

Algorithm information and triangulation tables from: http://paulbourke.net/geometry/polygonise/