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Android segfaults since MeshUniforms
generation on the GPU
#13038
Comments
No backtrace? |
nop, I don't have anything more |
@superdump this is the backtrace I have for this issue (running it on a Pixel 4 real device with Android 13):
Does this help? |
MeshUniforms
generation on the GPUMeshUniforms
generation on the GPU
thanks! it confirms it's not an android version issue, but a mobile gpu issue. it also confirms it's when dealing with the compute shaders |
Yeah my Android 11 phone with Mali-G76 MC4 GPU works fine. |
got to love those adreno gpus... |
Does the |
Bevy version
main since #12773
[Optional] Relevant system information
What you did
Run the mobile example
What went wrong
it segfaults
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